|
Post by zelurker on Jan 17, 2006 8:40:06 GMT 1
You'll wait longer this time, I need a little break from this, and the remaining bugs are harder to fix (video, and bad samples mostly).
Anyway I think 0.7.1 is good enough so you can wait a while ! There are interesting bug reports already, I'll look at them more in detail later, thanks everyone !
|
|
fakk2
Full Member
Posts: 100
|
Post by fakk2 on Jan 17, 2006 9:11:41 GMT 1
hehehe, ok no problem. Thanks for the great releases and I'll be back every weekend to check for updates. Till then , take care.
-Fakk2
|
|
|
Post by wayzani2003 on Jan 17, 2006 12:28:45 GMT 1
Hello Iwant to say that neocdpsp v7.1 don't run whith me in my pspv2.0 whith fanija eboot! The other version of neocd was working fine in my psp but this version don't work. Someone can help me?
|
|
limbo
New Member
Posts: 9
|
Post by limbo on Jan 17, 2006 15:15:49 GMT 1
I'm playing the 0.7.1 with the latest fanija eboot and works fine. Are you getting some sort of error message? Try to reinstall both apps.
|
|
|
Post by wayzani2003 on Jan 17, 2006 17:04:46 GMT 1
Do you try the 1.0 version or the 1.5?
|
|
|
Post by dacura on Jan 18, 2006 1:08:43 GMT 1
zelurker you need a fresh air, you deserve you teacher, I plow just like fakk2, visits every week, fakk2 excellent work also, greeting to the 2 and thanks, and good god work brilliant ,
|
|
fakk2
Full Member
Posts: 100
|
Post by fakk2 on Jan 19, 2006 8:39:08 GMT 1
Thank you Dacura, Im glad to be of some help but the main man is Zelurker and he is the one we all should thank. Without Zelurker, we would have no updates at all and I would have nothing to even test out. My hats off to ya Zelurker! Thanks a million for all your hard work, we all appreciate it.
|
|
fz78
New Member
Posts: 6
|
Post by fz78 on Jan 20, 2006 21:59:48 GMT 1
another small bug in kof 97 : during the final battle against orochi the blue lights which rise from the ground are flickering ,it worked correctly in version 5.0
|
|
|
Post by frmariam on Jan 21, 2006 19:34:29 GMT 1
I got the roms running Guess I was just being n00bish before... I've noticed some stuff though: 1-When I go to the file browser and acidentally go to a parent directory, NeoCD folder (where I keep NeoCD roms) won't show as well as other homebrew folders like KETM (I have about 22 app on the MS). This isn't new though (was even in 0.5). 2-I can't have all the music inside the same neocd.mp3 folder... Games like M Slug 1 and 2 cause this... I have them both (in zips named Metal Slug and Metal Slug 2). So when I loaded MS1, it would have MS2 music. I now have them in sub folders (each with the zip and the neocd.mp3 folder with its music) but need to browse more to select/change game. I could also rename the files but it'd better if this were fixed in a future release. I guess the best would be to have everything inside the zip but it would give you too much work and maybe the games would lag a lot more... Great job in the emu ;D
|
|
|
Post by zelurker on Jan 21, 2006 20:24:34 GMT 1
frmariam : 1. It's probably because you use special folder names to hide corrupted data from the psp gui. These special names use a fat handling bug in the psp firmware, so just avoid these names (and either ignore the corrupted data, or put your homebrews in a separate folder and launch them with a launcher such as fileassistant or anything else).
2. I am not sure I understood your problem, but don't expect to see the mp3s supported in the zips, ever, because : 1) mp3 are very badly compressed in zips, you wouldn't win very much 2) The reading would probably be slower, even now, and it might create some problems/new bugs. 3) it's less convinient. With the method we have now, we can choose to put only a few mp3s, or put them in the psp/music folder, or no mp3 at all. It would be much less easy to do if we had to change the zip contents everytime we want to change something with the mp3s.
|
|
fz78
New Member
Posts: 6
|
Post by fz78 on Jan 21, 2006 22:02:02 GMT 1
i can't understand why the music of kof 97 stages doesn't work in version 7.1 while it works in version 5.0 as well as in nebula 2.25
|
|
|
Post by frmariam on Jan 23, 2006 2:52:38 GMT 1
frmariam : 1. It's probably because you use special folder names to hide corrupted data from the psp gui. These special names use a fat handling bug in the psp firmware, so just avoid these names (and either ignore the corrupted data, or put your homebrews in a separate folder and launch them with a launcher such as fileassistant or anything else). 2. I am not sure I understood your problem, but don't expect to see the mp3s supported in the zips, ever, because : 1) mp3 are very badly compressed in zips, you wouldn't win very much 2) The reading would probably be slower, even now, and it might create some problems/new bugs. 3) it's less convinient. With the method we have now, we can choose to put only a few mp3s, or put them in the psp/music folder, or no mp3 at all. It would be much less easy to do if we had to change the zip contents everytime we want to change something with the mp3s. Thanks for the answer. About: 1- I own a 2.0 PSP and all my homebrew is in 1.0 form (some converted with PSP brew which never gave me any issues). None of the files have that stupid "hide corrupt data stuff" stuff so thats not the prob (KETM is as I downloaded it, 1.0 version and never touched it). I guess it's not a FW nor loader issue (Fanjita 0.9 and my config is great) but of the app. 2-About zipped mp3, I guessed it wasn't possibe. The prob is mp3 cannot be unzipped inside the same folder (mp3 from all roms cannot be inside a common neocd.mp3 folder). Try having Mslug 1 and 2 in the card. Leave the roms zipped and the neocd.mp3 folder all inside the NeoCD folder. My mp3 for Mslug 1 start with Metal Slug and the ones for Mslug 2 start with Metal Slug 2. When you launch Mslug 1 it'll have Mslug 2 music... I avoided this prob by creating a folder for each game (which have the zipped game and a neocd.mp3 folder with that game's music). I could have also renamed them but it would give more work. I wanted all the games in the same folder (renaming mp3 would fix this but I guess this is sort of an emu issue?). I'll test 0.7.2 for now to see if anything changed
|
|