Post by chaostheory on Dec 27, 2006 16:27:30 GMT 1
I've been reading around and i was curious how hard it would be to port an old game, dont laugh, from a TRS-80. The game is open source and has been ported to PC (i actually play it once in awhile) but this would be fantastic on a palm because the resolution and stuff like that. I know your busy and it's just a question. I wouldn't think it would be terribly hard since its so old and memory requirements are rather low . The pc port and all the source files and what not total only like 500k as well. Anyhow i wanted to ask, it was a childhood favorite. You can get the latest PC port and source files at members.aol.com/sputnik5/dodfiles/DoD.htm
What would even be uber fantastic is if the controls could somehow be modified so when you push up, its the same as typing "move" or if the calendar button and todo button were the same as "attack left" or "attack right". I wish i knew how to do all this coding stuff, geez id never have a life id be converting
every old game i can remember from my childhood.
Here is the License Agreement with the statement allowing any emulating etc that anyone wants to do
What would even be uber fantastic is if the controls could somehow be modified so when you push up, its the same as typing "move" or if the calendar button and todo button were the same as "attack left" or "attack right". I wish i knew how to do all this coding stuff, geez id never have a life id be converting
every old game i can remember from my childhood.
Here is the License Agreement with the statement allowing any emulating etc that anyone wants to do
My name is Douglas J. Morgan. I was the president of DynaMicro, Inc. (since dissolved), the company which conceived, created and wrote Dungeons of Daggorath, a best selling Radio Shack Color Computer adventure game.
I have examined the contract I signed with Radio Shack for their license of the game. The contract provides that Radio Shack shall have an exclusive license to manufacture and produce the game, but that said exclusive license shall revert to a non-exclusive license should Radio Shack cease to produce and sell the game. To the best of my knowledge, they have not produced the game for many years. Thus, it is my belief that the right to grant a license for the game has reverted to me.
I hereby grant a non-exclusive permanent world-wide license to any and all Color Computer site administrators, emulator developers, programmers or any other person or persons who wish to develop, produce, duplicate, emulate, or distribute the game on the sole condition that they exercise every effort to preserve the game insofar as possible in its original and unaltered form.
I have examined the contract I signed with Radio Shack for their license of the game. The contract provides that Radio Shack shall have an exclusive license to manufacture and produce the game, but that said exclusive license shall revert to a non-exclusive license should Radio Shack cease to produce and sell the game. To the best of my knowledge, they have not produced the game for many years. Thus, it is my belief that the right to grant a license for the game has reverted to me.
I hereby grant a non-exclusive permanent world-wide license to any and all Color Computer site administrators, emulator developers, programmers or any other person or persons who wish to develop, produce, duplicate, emulate, or distribute the game on the sole condition that they exercise every effort to preserve the game insofar as possible in its original and unaltered form.