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Post by samphex on Jan 23, 2008 13:58:32 GMT 1
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Post by Tinnus on Jan 23, 2008 21:41:46 GMT 1
...and? Incidentally, that's the guy that (along with myself and others) develops psx4all as well. He just ported a Gp2X emulator The thing is that iPhone homebrew isn't all that popular yet so few people are actually doing stuff for it.
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Post by elpoco on Jan 23, 2008 21:43:20 GMT 1
But it lacks my favorite input mode for playing SNES: a paddle and hard buttons...
Well, I look forward to seeing those Apple/iProducts fanboys getting excited playing on half their screen with their feedbackless controls while I casually enjoy my game on the whole Zodiac screen with all buttons and trigger in the right places.
(Please don't take it personally, I'm just tired of overhyping and fanboys (I'm not saying you're one either)...)
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Post by countbuggula on Jan 23, 2008 22:41:43 GMT 1
The lack of hard buttons for games is really one of the major factors that would keep me from ever getting something like an iPhone or Touch or anything else along those lines. I love my QWERTY keyboard!
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Post by samphex on Jan 24, 2008 4:38:00 GMT 1
Yeah... you guys are right. I have held an iphone many MANY times, and i felt it to be very weird since I have to keep my eyes on where I am typing or pressing in order to know if I pressed the button or not. I am not a fanboy myself, but I am sure millions are cheering their heads off in delight to play snes games on an apple hardware. Eh...I am not really sure what to make of it exactly.
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Post by samphex on Jan 26, 2008 17:32:27 GMT 1
I just had a thought- wouldnt they controls be better if it were sideways?
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Post by Tinnus on Jan 27, 2008 1:40:19 GMT 1
Personal taste I guess.
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Post by icefire on Feb 6, 2008 6:08:09 GMT 1
BTW, that is also they guy that made palmPSX for the Zodiac!
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Post by Tinnus on Feb 6, 2008 13:26:23 GMT 1
Yes. One of the developers of psx4all.
BTW, there should be psx4palm officially one of these days, as soon as I get LJX better, I think.
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Post by samphex on Feb 24, 2008 23:11:07 GMT 1
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Post by countbuggula on Feb 26, 2008 16:22:36 GMT 1
All arguments for the huge size of the iPhone's screen become moot and void when the controller/keyboard has to take up more than half of the usable space just to be functional. I'll stick with my hardware buttons and 320x320 screen, thank you.
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