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Post by metaview on Mar 23, 2005 13:04:55 GMT 1
Hi,
I have a doom 1 .wad file which brings up some errors like "W_GetNumForName: STTMINUS not found!"
It always worked fine for the first level, but crashed my Zodiac whenever I tried to enter the next level. I've found the problem in
WI_unloadData from file wi_stuff.c line 1716, I've add a check for wiminus before calling Z_ChangeTag with it. Don't know if others have the same problem, but wouldn't hurt to include it in the main build.
Regards Henk
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