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Post by ilovegoodnugz on Feb 4, 2007 19:37:42 GMT 1
Has anyone figured out how to bind keys to the treo keyboard? I read on the description at metaviewsoft that zdoomz v2.0 supports treo keyboards, but I can only seem to bind keys to the power and app buttons. Please advise. Thank you.
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Post by metaview on Feb 4, 2007 23:08:09 GMT 1
Correct, I need to add the check for Treo 680. It concerns all Z-Games.
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Post by ilovegoodnugz on Feb 5, 2007 2:33:56 GMT 1
Hey thanks for all you have done, when can we expect the updated prc with the check available? Thanks
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Post by neclepsio on Sept 11, 2007 20:37:41 GMT 1
Any possibility that you can do that? More than 6 month passed from thread start... Thanks!
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Post by metaview on Sept 11, 2007 20:43:08 GMT 1
Well, it should be included. I'll check it tomorrow.
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Post by metaview on Sept 12, 2007 17:23:25 GMT 1
It's done.
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Post by neclepsio on Sept 12, 2007 17:46:39 GMT 1
You're great! I'm sure I'm running the new version, but I still have a problem. I asked for help because it's not possible to press two keys at once, while it's possible in LJP. Any chance you will add it here, too? Thank you!
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Post by metaview on Sept 12, 2007 19:15:36 GMT 1
Correct, the code in Z-games doesn't allow simultane keypresses on the Treo keyboard. But you can have sim. keys on 5-way and the 4 app buttons. Don't know when I will change it.
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Post by neclepsio on Sept 13, 2007 9:35:00 GMT 1
Thank you very much. I'll wait!
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Post by countbuggula on Sept 13, 2007 18:58:30 GMT 1
I found that using the 5 way for left/right and shooting, while strafing with the treo keyboard is a good way to go. You're not going to be pushing left and right at the same time anyways. The other hardware buttons can be used for run and jump (phone and calander work well for that) and then all the other keys for map, menu, weapons, etc can go anywhere you like on the treo keyboard as they're usually not pressed in combination with anything else.
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