rick
New Member
Posts: 35
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Post by rick on Mar 8, 2005 0:46:46 GMT 1
Crashes at launch of game with the error:
oscompat.c,Line:142,out of memory reset
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Post by dex9001 on Mar 8, 2005 1:13:15 GMT 1
Yeah,same here. I got my ZQuake to work on my Zodiac perfectly then I just swiched the cards from my Zodiac to my friend's Tungsten C and bam,I get that same error. I hope there is some sort of fix to this(After all,the tungsten C is the most powerfull Palm OS PDA.) or maybe it is an error that will be fixed in the later versions.
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SebT3
New Member
Posts: 31
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Post by SebT3 on Mar 8, 2005 14:23:37 GMT 1
I got the same error on my T3.
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Post by yoyofr on Mar 8, 2005 14:40:34 GMT 1
ZQuakeZ needs about 8MB of free dynamic ram, so try launching it with UDMH if your device is low on dynamic heap. and if it's still not working, please try doom & hexen. All use the same framework (a homemade one, based on skeezix stuff & tapwave libs), so I need to know if it's device or framework related...
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Post by Tinnus on Mar 8, 2005 17:57:24 GMT 1
T|E, 16MB free, UDMH, Doom works perfectly, Quake gives this error.
I suspect it has something to do with the screen size -- you can't set it in the launcher so maybe it assumes 480x320 and crashes on 320x320 screens?
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Post by snempaa on Mar 14, 2005 2:39:04 GMT 1
ZDoomZ works just fine here (with music!), only ZQuake gives the error above. T|C has about 12m dynamic heap free before I start ZQuake. ZHexen gives me this error : Z_Malloc: failed on allocation of 11148 bytes (update: when i do a clean reset (pressed 'up' while softreset) hexen does work (with sound), but ZQuake still crashes. It seems like after you run doom or hexen the dynamic heap mem is not cleaned orso) I also want to thank you for you work on this and all the other apps! The postcard is on it's way;) ZQuakeZ needs about 8MB of free dynamic ram, so try launching it with UDMH if your device is low on dynamic heap. and if it's still not working, please try doom & hexen. All use the same framework (a homemade one, based on skeezix stuff & tapwave libs), so I need to know if it's device or framework related...
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Post by rototill on May 16, 2005 0:00:44 GMT 1
I can run all of them on my T|C (although with the hardkey problem mentioned in another thread).
Those of you having problems, are you installing to the main RAM or to an SD Card. Mine's running from the SD card and all is well.
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Post by Tinnus on May 16, 2005 3:54:28 GMT 1
This problem was solved with the latest version.
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