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Post by sopnick on Sept 18, 2006 13:39:57 GMT 1
For some reason my Tungsten E2 handheld doesn't like ZQuake or ZDoomZ for that matter either...I keep getting this errror everytime I try to start Quake, I cant even get ZDoom to run at all, I have at least 20.9 MB in my RAM and I do have UDMH, does anyone know what causes this? Do I need to reinstall everything?
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Post by metaview on Sept 18, 2006 16:05:20 GMT 1
Is it the last version?
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Post by sopnick on Sept 18, 2006 18:14:48 GMT 1
Ok I updated to 2.1 The error is gone, but know its giving me the same error that ZDoomZ gives me 15357/15357 "cannot alloc" then it crashes, and resets, and I have 20.9 MB available with UDMH
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Post by metaview on Sept 18, 2006 21:39:49 GMT 1
When you use UDMH you should rather set values like 5MB or such. You don't have 20MB RAM in your E2. So don't fool around. use values which makes sense: 5MB is enough for ZQuake or Duke3D. For Doom it should be even work with 3MB. Doom doesn't need UDMH on most devices. Don't know yet about the E2.
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Post by sopnick on Sept 19, 2006 0:18:03 GMT 1
I have UDMH 34463K for Quake, can you tell me what to do?
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Post by sopnick on Sept 19, 2006 1:30:35 GMT 1
OK I got ZDoomZ to run perfectly, seems like 2.0 is better 1.8...lol but ZQuake is still acting a little funny although I got it to run its still giving me errors when ZDoomZ isnt
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Post by metaview on Sept 19, 2006 8:18:16 GMT 1
5MB!!!! 34463K is kind a stupid. Open UDMH, select ZQuake, enter 5000K in the box and press "ok". But when you start ZQuake you will see the free memory on the top of the screen: Take care you have enough free on the right site (the DBCache) too. If it is under 4MB, do a reset first.
And to add: your E2 might be too slow for ZQuake, btw.
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Post by sopnick on Sept 19, 2006 17:34:55 GMT 1
When I did that It ran ok at first then It crashed, so Im going to just stick to ZDoomZ right now, but thanks for helping-Nick
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