spu
New Member
Posts: 24
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Post by spu on Oct 28, 2005 11:31:47 GMT 1
Is posible add overclock of 366 mhz??
void set_cpu_clock(){ switch (os9x_cpuclock){ case 266:scePowerSetClockFrequency(266,266,133);break; case 333:scePowerSetClockFrequency(333,333,166);break; case 366:scePowerSetClockFrequency(366,366,183);break; default :scePowerSetClockFrequency(222,222,111); }
Is dangerous for PSP? or single it would spend more battery?
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Post by craig588 on Oct 28, 2005 22:07:40 GMT 1
Does the PSPs clock gen support going to frequencies that high?
You can program it to whatever you want, but if it's limit is 166 than it will show whatever speed you set, but the performance wont change. (It could also support going up to 400MHz or something and this will never be a problem)
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Post by psphreak on Nov 4, 2005 19:38:18 GMT 1
The sony's psp specs show it goes to 333. We know that the games are currently only locked at a lower frequency and adjusting it to 333 isn't technically overclocking. This however would probably do some damage to the psp...not to mention drain your battery even quicker. Anyways, it's too risky imo.
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stryke3
New Member
I loved you piggy!
Posts: 42
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Post by stryke3 on Nov 16, 2005 7:34:40 GMT 1
Why would you want to overclock to 366MHz? The emu runs fine at 333, and you don't risk damaging a great piece of equipment. Not only that, but if the program you're running is too slow, you'd probably be better off trying to improve the program than to try and overclock the hardware.
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Post by bl@ckm@ge987 on Nov 17, 2005 1:55:09 GMT 1
Ya, the PSP was not made to be overclocked at 366mhz, because the CPU is only max 333mhz, so it would be basically a wish for a bricked PSP.
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