treet
New Member
Posts: 12
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Post by treet on May 10, 2006 5:54:13 GMT 1
Upon loading any save state, the sound dissapears completely. The workaround is to go to the menu, then go back to the rom again. I tested this with multiple roms, and its true for almost every time. Can this be fixed?
Another bug: with adhoc 2 player, sound dissapears sometimes, even though the 2 psp's are not moving, also signal drops alot.
Forgot to add:
version .4 ME 1.5 firmware psp various games tested including dragon quest, final fantasy, street fighter.
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master1motoko
Junior Member
Chuck Norris counted to infinity......twice
Posts: 76
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Post by master1motoko on May 10, 2006 6:12:09 GMT 1
um...there is no 0.4.1me
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treet
New Member
Posts: 12
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Post by treet on May 10, 2006 6:14:17 GMT 1
Yes i just realized the mistake, I'll fix that now. Thanks!
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Post by skeldwar on May 10, 2006 6:16:08 GMT 1
I thought 0.41 was for 2.00+ firmware PSP's. The sound rarely stops for me when loading a save state. Happened once on Zelda. I have been told that the fix is to go to menu and reload the same ROM that the sound stops on. Then once you load the save state sound should be fine.
Anyone try Super Bomberman with adhoc 2-player yet? That is my favorite multiplayer game on the SNES and would love for it to work.
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yhlee
New Member
Posts: 7
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Post by yhlee on May 10, 2006 6:31:11 GMT 1
I thought 0.41 was for 2.00+ firmware PSP's. The sound rarely stops for me when loading a save state. Happened once on Zelda. I have been told that the fix is to go to menu and reload the same ROM that the sound stops on. Then once you load the save state sound should be fine. Anyone try Super Bomberman with adhoc 2-player yet? That is my favorite multiplayer game on the SNES and would love for it to work. In my opinion, not all the roms have this problem. I have tested Super Street Fighter 2, Street Fighter 2 Turbo and Final Fantasy 4. Well... For the final fantasy, sound is not gone with loading saved snapshot. But for the others, sound is completely gone.
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yhlee
New Member
Posts: 7
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Post by yhlee on May 10, 2006 12:27:41 GMT 1
The workaround is to go to the menu, then go back to the rom again. Does your workaround work well? After losing the sound when snapshot is loaded, I go to the menu and go back the game screen again by pressing X... But sound is not recovered anymore for me. Could I ask you the exact howto of workaround step by step?
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Post by manias on May 10, 2006 12:45:11 GMT 1
The workaround is to go to the menu, then go back to the rom again. Does your workaround work well? After losing the sound when snapshot is loaded, I go to the menu and go back the game screen again by pressing X... But sound is not recovered anymore for me. Could I ask you the exact howto of workaround step by step? read up yoyo answered this already. sometimes it works, sometimes it works if u disable sound and enable it again, sometimes it doesn't.
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Post by sandman53 on May 10, 2006 13:12:53 GMT 1
Well my work around is to save the game, using the sram, and then loading the sram.
Otherwise the enabling and disabling of sound trick didn't work for me.
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treet
New Member
Posts: 12
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Post by treet on May 11, 2006 2:47:40 GMT 1
where was this answered? I was wondering if the bug itself could be fixed.
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Post by linkzie on May 11, 2006 16:43:53 GMT 1
treet: i'm having the same problem and i'm too on 1.5 and using the snes9xtyl 0.4 me-version. upon loading a savestate the sound dissapeares... very odd...
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nobody
Junior Member
Posts: 58
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Post by nobody on May 11, 2006 22:42:28 GMT 1
I'm having the same problem too, sometimes the sound reappears if I reload the save state, and sometimes turning sound emulation off and back on makes the sound come back, but other times I can't get the sound to come back at all. This bug is very annoying, if the devs could release an update as soon as they can fix it it would be very much appreciated!
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