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Post by Tinnus on Apr 21, 2005 1:57:20 GMT 1
Get it here: www.freewebs.com/hxs2/sms.htmRelease notes: [SMS/GG] SMS and GG separated in the launcher for simplicity's sake; still THEY USE THE SAME .ZEM FILE [SMS/GG] Separate folders [SMS] Folder: /PALM/Programs/LJP/SMS/ [GG] Folder: /PALM/Programs/LJP/GG/ [SMS/GG] Following each of the above is 'Roms/' for your roms and 'Saves' where the saves are stored [SMS] FInally working with scaling and flters [SMS/GG] Corrected graphical glitches [SMS/GG] 'Sonic issue' is gone, compatibility is near 100% now [SMS/GG] Some memory leaks corrected, but some still present; see note below [SMS/GG] I think Hi-res+ (480x320) won't work (some code commented) but feedback on this is appreciated [SMS/GG] Still no sound. Please DO NOT TRY ENABLING IT BECAUSE IT CAN LEAD TO A CRASH. [ALL] Found that the slider in the GUI is not really broken, but doesn't support draging currently (did it ever support?) [ALL] So for the slider, simply tap until you get to the desired value *** IMPORTANT NOTE ABOUT MEMORY LEAKS *** - One consistent memory leak seems to take about 1MB if your memory for each time you run the emulator - A variable leak takes as much memory as you use the GUI. Each tap increases it. - So try to use the GUI the very least possible (memory shortage will lead to a crash) Please note that this is pretty much a test version and any feedback is appreciated. edit: forgot to say, this release fixes the SNES-config-keys bug from 0.9.
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Post by Cheng Min on Apr 21, 2005 6:42:26 GMT 1
thanks a lot, i can config my snes games input key, good, sms,gg rom? where can i find it ?
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Post by faster90 on Apr 21, 2005 15:32:38 GMT 1
Nice one, I am gonna test it out right away.
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Post by faster90 on Apr 21, 2005 15:43:55 GMT 1
Yippy SMS work!!! ;D Game tested Spy vs Spy Street Fighter 2 Street of Rage Super Tetris Sonic the Hedgehog 1 + 2 Sonic Blast Sonic Chaos Pac Mania All work 100% when sound turn off. When sound turn off, I get fatal exception error. Still need to test GG games. Nice work so far Tinnus. It's almost perfect.
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Post by faster90 on Apr 21, 2005 16:11:52 GMT 1
Here's the result for GG games,
Setting: Video: Smoothing - AdvMAME3x Display size - x2 Frame skip - Auto
Audio: Off
Game tested and work!!! ;D
Bubble Bobble Bust-A-Move Captain America and the Avengers Chakan Clutch Hitter Double Dragon Dr. Robotik's Mean Bean Machine Dragon Crystal Fatal Fury Mortal Kombat 1/2/3 Ninja Gaiden Panzer Dragoon Orta Mini Tail's Adventure Tom and Jerry - The Movie
Good job Tinnus, A++.
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Post by timofonic on Apr 21, 2005 17:51:49 GMT 1
Tinnus, thanks a lot for your good work What occour with yoyo? Ignoring ljp because other guy it's improving some stuff on it? And no news about his other projects... Time to find more people for do a "LJP Team" and improving faster?
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Post by faster90 on Apr 21, 2005 17:54:56 GMT 1
Yo yo is not ignoring LJP, this is his work. He's busy like most people. The update is like once a month, so be patient.
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Post by Tinnus on Apr 21, 2005 18:00:10 GMT 1
I've talked with yoyo recently, he's still alive, just too busy to be able to update LJP and everything.
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Post by deivetru on Apr 21, 2005 18:52:04 GMT 1
Oi Tinnus, sei que você é brasileiro e tem um tungstgen E, no seu conhecimento, será emulado com velocidade satisfatória, o Gameboy Advanced nesse palm?Será possível que o LJP venha a conter esse módulo?
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Post by Tinnus on Apr 21, 2005 18:54:52 GMT 1
Por favor poste em inglês pras outras pessoas poderem aproveitar as respostas e o conhecimento GBA will never be emulated with decent speed on a Tungsten|E. A Tungsten|T3 perhaps... There are (little) chances of GBA being added into LJP. We'll see...
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Post by vinniet99 on Apr 21, 2005 19:06:01 GMT 1
SMS looks great. I tryed a few games and have not problem.
With GG it seems if you have display size for x1 it crashes or wrap/double your display.
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Post by Tinnus on Apr 21, 2005 19:35:06 GMT 1
I'm aware of the strange GG 1x behavior and a fix is on its way.
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Post by wantan on Apr 21, 2005 22:31:52 GMT 1
Hey Tinnus... I've got this error:
Error while unzipping (in GG) After I click the button (no text) i got "3" After then, I click other button and got "PNO pointer is NULL" After then, I click again another button and got "Error while loading PNO" After... another button... and this message: "259"
Then... I'm back in the LJP's launcher...
The same with SMS
What I'm doing wrong?
I'm using a T5 with UDMH all the video modes, audio on, sim and off... my roms are not zipped... I'm gonna tried to change their names with no spaces...
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Post by faster90 on Apr 21, 2005 23:11:55 GMT 1
Strange, GG game are not that big, only 512kb, why bother zipping it up. Try it without zipping it up to see if it work, current version does not support sound,
[SMS/GG] Still no sound. Please DO NOT TRY ENABLING IT BECAUSE IT CAN LEAD TO A CRASH.
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Post by Tinnus on Apr 22, 2005 0:05:40 GMT 1
This usually happens when you have less than 2MB free memory. It's weird that it happens with UDMH. Have you tried running the emulator straight after a soft reset?
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Post by wantan on Apr 22, 2005 6:20:18 GMT 1
Ok... after reset... still with the T5(I miss you my old and faithful T3 ) I got this results: UDHM off: Fatal exception... UDHM on: GG and SMS runs fine... ;D I forgot to reset before run LJP ... but... after all, SNES module doesn't works for me... with udhm enabled or disabled... even with audio enabled or disabled... ASM or C Just got an annoying "Out of memory..." message... Btw... sorry for my bad english grammar... I'm from Ecuador... a next door neighboor of Tinnus... btw... Here in our country (if you don't see the news) dismissed our President... and now he's asking for political assylum to Brazil...
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Post by wantan on Apr 22, 2005 6:22:26 GMT 1
I forgot... Tinnus... thanx for your work... really... as I said before... and if you can read in my sign under this message... I'm here to see my device crashing everytime... just to see everybody happy with a great piece of software ;D
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Post by garris on Apr 22, 2005 8:55:54 GMT 1
Tinnus, I've got the following piece of hard'n'soft-ware: palmOne T|T5 + 1G MMC + UDMH LJP/GG results: Display size x1 - Fatal error Display size x2 - Fine Display size Full.x1 - The picture is scattered all around the screen (some parts here, some parts there, scanlines are randomly messed up) Display size Full.x2 - Fine Display size Wide - Left 2/3 of picture is displayed, and it does not fit the screen BTW, all the LJP modules suffer the same disease - they do not display correct picture in Wide display size (either portrait or landscape) on my T|T5. Is it a hardware fault or LJP's one? Anyway, thank you for good work, Tinnus. My little daughter plays with LJP all the time. The same thanks go to yoyo.
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vbrother
New Member
Once: Palm T3 + 512Mb SD [LOST!:-(] - Now: Cli? UX50 + 256Mb MS
Posts: 43
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Post by vbrother on Apr 23, 2005 15:28:27 GMT 1
Ok, so far I've tried many Snes/Genesis roms, and I'm just writing down report about those games that actually won't work, while I must admit that most of the roms I'm trying are working flawlessy with sound ;D. On my Palm T3, 40 mb free dynamic memory, 50 mb free external card, lightspeed/pxaclocker boost, those roms won't work in any configuration: Genesis: MazinSaga/Wars (either NTSC/J/E) Thunderforce 3 Thunderforce 4/ Lighting Force Beyond Oasis 4+ among 40 (90% ok) Snes: So far, tested 20 roms and they're 100% working. I'll keep in touch...
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w4r10
New Member
Posts: 29
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Post by w4r10 on Apr 25, 2005 4:00:13 GMT 1
I have just tried Ms PacMan and works great, but the in-game gui doesn't work it leads to a shadowed screen and stops emulation, must reset to quit
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Post by Tinnus on Apr 25, 2005 19:23:26 GMT 1
Please post your device, free memory before running the emulator and if you're using UDMH or not.
And be sure to try it twice to make sure it wasn't a special case ;D
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