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Post by StuBee on Apr 26, 2005 18:21:27 GMT 1
Those of us with TC's know of the issue where hitting any key or d-pad during SNES/Gen/etc will slow the emulation to a crawl.......
I made a minor discovery which makes me think it has something to do with how the TC sound api works.
When sound is off the Emulation works flawlessly, with no slowdown when any key or d-pad is pressed.
Of course, the next thought is that without sound enabled maybe the CPU has less work to do and that's why it works well. HOWEVER, even if you turn on the Sound to SIM on LJP it still works great. I'm assuming that SIM still requires the same CPU utilization as sound actually being on.
I know the TC is different than any other Palm model in how it's input/output sound mechanism works, so this might be where the issue lies. Hopefully there is a programming solution for it (?)
Any thoughts?
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Psyborx
New Member
Psyborx Khann
Posts: 25
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Post by Psyborx on Apr 26, 2005 23:10:04 GMT 1
Yes I noticed that too and I think you have a point but it might also have something to do with the keyboard included in the T|C because the T3 which has almost the same specifications as the T|C does not have that problem.
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Post by StuBee on Apr 28, 2005 16:59:11 GMT 1
Yes I noticed that too and I think you have a point but it might also have something to do with the keyboard included in the T|C because the T3 which has almost the same specifications as the T|C does not have that problem. Yes..the TC input is directly involved in the issue, but the programmers here say they couldn't do anything about it. So since I noticed it seems to actually be a combination of Input and Sound that causes the issue, I was hoping that they could tackle it from the Sound side of the equation. Maybe there are different options available for programming TC sound that would by pass whatever conflict is causing this problem.
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