f34r
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Posts: 15
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Post by f34r on Feb 20, 2006 19:52:19 GMT 1
Ok, as I'm relatively new to the neo cd scene, I've been wondering.
What are the differences in these two emus ? I hope this isnt frowned upon for asking. I think I read that yoyofr has a hand in both of them. Which should I be using ?
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fakk2
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Post by fakk2 on Feb 21, 2006 1:12:47 GMT 1
when it comes to the real systems the Neo-Geo CD was single speed, the Neo-Geo CDZ was double speed. As for the Emulators there is no difference between a Neo-Geo CD Emu and a Neo CDZ emu, both just emulate the CD console and both have faster loading than the CDZ machine ever dreamed of. So just use NeoCDPSP by Zelurker and your all set.
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f34r
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Post by f34r on Feb 21, 2006 1:48:05 GMT 1
Gotcha ! Thanks a lot. And again, thanks for the patience.
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miemt
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Post by miemt on Feb 21, 2006 7:56:51 GMT 1
Ok, as I'm relatively new to the neo cd scene, I've been wondering. What are the differences in these two emus ? I hope this isnt frowned upon for asking. I think I read that yoyofr has a hand in both of them. Which should I be using ? CDZ was faster framerate than the old and new neocd emu by Zelurker e.g. AOF 3 can get almost constant 57-60 fps (CDZ) but Zelurker is slow with only 52-55 fps. you can try the latest neocdz.hp.infoseek.co.jp/files/ncdzpsp_0.1.6_bugfix2.zipand see for youself
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Post by zelurker on Feb 21, 2006 12:07:31 GMT 1
It's emulating the neocd loading screens and has a nicer gui than neocdpsp, so it's a rather good emulator also, even if it's always strange to release an emulator without source, especially on the psp, but anyway...
I don't know if it's really faster, because it's auto frame skip is strange : in auto frame skip it should stick to 60fps (or 59), but instead it varies all the time... but anyway. Definetely worth trying, especially since I have no time for this now. You could try your tests on this, Fakk2 !
(he probably used the same trick as me for the zip files, it's nice to see someone using gpl stuff without releasing source, really ! but even if it's not the right way to do things, it's still a good emu).
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Post by nexus68 on Feb 21, 2006 16:17:48 GMT 1
NJ release source normally with version 0.2. We have now 2 great neogeocd emulator. We would like to have some as much for other systems, like Raine one of the best emu on PC ;D
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fakk2
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Post by fakk2 on Feb 22, 2006 2:24:26 GMT 1
oh well, If Zelurker has no more time to update it then I guess Im gonna just lose intrest in it as well. It was fun while it lasted. I have no intrest in helping test out this other guys emulator.
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lodis
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Post by lodis on Feb 22, 2006 16:44:31 GMT 1
I have just noticed that the Neo-Geo CDZ emulator Beta has implemented test save states which I know many have been asking for a very long time but he says they are big from 300KB - 1MB which was to be expected. To me, this is one big difference.
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Post by nexus68 on Feb 22, 2006 18:12:46 GMT 1
Yes now version 0.1.7 has save states and he released the source.
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limbo
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Post by limbo on Feb 22, 2006 19:58:07 GMT 1
I had to start using NeoGeo CDZ because NeocdPSP does not work with Fanjita's eLoader v0.9.5 ... However, I was surprised by how good the emulator actually is. While I love and really appreciate Zelurker's work, this new emu deserves a look. Running at 333mhz, I can testify a faster performance on Art of Fighting with frameskip off. For some reason, the controls seem to be much more responsive as well. I could hardly get a fireball on AOF using neocdpsp. With neocdz I can cache special moves just like I used to on my old neo-geo. All I know is that we have two really brilliant guys doing amazing things. I'm not sure if NJ speaks any english, but mayber you guys (Zelurker and NJ) could colaborate together for the ultimate neocd emulator or something. I'm just very thankfull that people like Zelurker and NJ take their time to do amazing things like that.
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Post by zelurker on Feb 22, 2006 20:58:42 GMT 1
Hey Fakk2, I never said that I won't have some time anymore for neocd, it's just that it's really too crazy at work these days, and I would really not code neocd for now, too much coding during the day already.
This guy seems to work like Dave in the final burn's days : chained to his computer ! So well maybe he will do all the remaining work, and I'll have nothing to do anymore for neocd ! Not a real problem for me, I'll find something else in this case, and it's good news to know that he released the source after all.
I don't think I'll do anything on neocd this week-end neither. I hope next week will be better...
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limbo
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Post by limbo on Feb 22, 2006 21:29:06 GMT 1
"I'll find something else in this case" how about Raine?
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blou
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Post by blou on Feb 22, 2006 22:56:44 GMT 1
Raine...mmmmm! sounds goog!! ;D
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Post by dacura on Feb 24, 2006 2:42:37 GMT 1
zelurker, calm takes your time, always we thank your great work with the scene of psp, recalls that thanks to you full of illusion life of many people, so many thanks
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fakk2
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Posts: 100
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Post by fakk2 on Mar 4, 2006 3:37:48 GMT 1
After trying out the CDZ Emulator by NJ, I can honestly say, WoW, what a pile of crap! Horrible GUI compared to Zelurkers version, jumpy framerates, SLOW LOADING when you emulate the loading screens which makes that option worthless, wierd clicks in the sound from time to time, AOF2 runs like a joke, just a plain worthless emulator. I am sticking to Zelurkers version for sure. I own the real deal at home so I know what version is more accurate. I like NeocdPSP better as it feels more like the real CD machine.
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Post by nexus68 on Mar 4, 2006 11:59:38 GMT 1
hum, don't be a fanboy and if you like the real CD machine, slow loading is adapted ;D
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limbo
New Member
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Post by limbo on Mar 4, 2006 17:58:35 GMT 1
Are you sure you tested the right emulator? LOL Sorry dude, I know you love Zelurkers and stuff but to say NJ's emulator is crap is just plain denial. Zelurkers himself agrees it is a very good emulator on this very topic. Are you running it at 333mhz? It is the only possible explanation. Everyone I know who tested NJ's agrees that runs smoother than NeocdPSP. Maybe you could take the fanboy glasses out for a while and try the emulator again with an open mind.
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Post by dlord0 on Mar 4, 2006 20:31:44 GMT 1
Fakk2, you are entitled to your own opinion, but I'm appalled at how you phrased your criticism of what I believe to be an excellent emulator in its own right.
I didn't notice any significant difference in speed between the two versions, though I've never bothered with emulating the loading screens, nor do I see any need in ever enabling that option. What you said about the GUI is just a cheap shot as far as I can see. Most people like it and if I'm not mistaken, one of the options that was considered for a new GUI for SNES TYL is a modification of NJ's GUI code. It is also known that CDZ is the ONLY emulator on the PSP that can run Samurai Spirits RPG without sound or graphical glitches.
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Post by zelurker on Mar 4, 2006 22:44:30 GMT 1
for the samurai spirits rpg it should be perfect, at least for the sound in the latest neocdpsp version (as far as I know).
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Post by dlord0 on Mar 5, 2006 1:02:36 GMT 1
0.9.1 right? Pick Kibagami Genjuro, then the Mizuki chapter (second scenario). The introductionary sequence where Genjuro takes a stroll with a letter from Caffeine Nicotine on the background displays no dialogue box and has odd noises instead of the voiceover.
Haven't spent much time experimenting, I ran into this without really intentionally looking for bug and glitches. Maybe the first scenario runs better.
EDIT:
Not trying to rub it in or anything, but the second demo in Last Blade 2 also plays fine in CDZ in its entirety. Please don't take this the wrong way though, I appreciate your efforts to improve one of the best emulators out on the PSP, and I'm fully aware that alterations of the code will inevitably lead to new bugs emerging. I was mainly responding to Fakk2 who seemed a bit too keen on unfairly discrediting CDZ.
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fakk2
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Post by fakk2 on Mar 5, 2006 12:07:35 GMT 1
Hmmm... My opinions are harsh. I have come to realize that. But thats just my opinion. I will say no more as I will only end up repeating myself. Sorry, but we agree to disagree.
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