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Post by PyroOrip on May 14, 2005 2:46:05 GMT 1
Take a look at this page (nothing bad)- fpsearm.psxfanatics.com/Please tell me it's possible for Stronger (faster running) OS5 machines...and if you have to break the bad news, make it quick and painless... XD : ( A PS1 Emulator of some sort, even if it played one game only without sound, would be one of THE best things to ever happen to my loud burning overclocked T3... XD lol Is this the secret? Is the secret MAME (YAY! :})?? Is the secret some sort of emulation for a rare gaming machine, or possbily emulation for GBA? I'm really impatient. Sorry, I'll try to be patient, but Secrets kill me. There IS fun in holding secrets...
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Post by PyroOrip on May 14, 2005 3:18:50 GMT 1
"About new modules, if you want something, find me an open source, portable emulator and we can talk."
Aha! Try that link. What can you do with a pocket PC version?? Surely it's usable in some way for creating an emu. : /
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HD19
New Member
Posts: 8
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Post by HD19 on May 14, 2005 4:16:51 GMT 1
Heh you wish, seriously, you're gonna have to wait for Palm to step their ish up before even conciderinig emulating a psx. 3D engines are hard enough to run on a palm device, it would be nearly impossible to emulate.
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Post by Tinnus on May 14, 2005 11:45:14 GMT 1
I can't open that page here (broken link?), but anyway, do not even think PS1 or anything 3D by now. Just not enough power.
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Post by yulianto on May 14, 2005 14:56:15 GMT 1
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Post by Tinnus on May 14, 2005 20:05:42 GMT 1
Hum... OK but what does that have to do with the subject?
edit: checked the site. Is this open source? Because I can't find a souce download...
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Post by PyroOrip on May 14, 2005 21:36:59 GMT 1
I'm sure if you email them they wouldn't object, as long as you gave them credit if it DID end up working somehow. : o *shrug*
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Post by PyroOrip on May 14, 2005 21:41:50 GMT 1
Anyway, I think that the higher end models definitely could play the Playstation emulator and games, but an overclock would be needed for most models. Once you think of it, the PS1 isn't a whole lot stronger than the SNES in statistics, it just had more ready available technology and a focus on 3D games. I can see lag being a problem on models with 300Mhz or slower...*shrug*
It would be a lot of work though... o.0
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Post by PyroOrip on May 14, 2005 21:43:15 GMT 1
BTW, how (on that specs page) did they get the T3 up to 533 Mhz without 1: frying the thing or 2: loading it with a butt load of overclock programs? o.0
...OH, nm, it's a dif. version, I see.
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Post by PyroOrip on May 15, 2005 2:31:09 GMT 1
I have a question! Would it be possible for you to make a single game emulator with the writen game code (like reading it with a program such as notepad (lol, notepad XD)) and/or turn it INTO a game for the PalmOS? If so, I would even pay up to $40 for a pokemon fire red/leaf green/ emerald game to be converted...I would and I bet you could get many others to. I know this is suppose to be non-profit...but...undercover email bought illegal games are bad aren't they...d**n...any tips anyway?
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Post by PyroOrip on May 15, 2005 2:39:28 GMT 1
(or maybe change the code to work on the snes? GBA is closely related...)
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Post by PyroOrip on May 15, 2005 2:39:53 GMT 1
I'M SO SORRY! 6 POSTS!
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Post by yulianto on May 15, 2005 4:07:40 GMT 1
Tinnus, it shows that on a similarly clocked device, running the program with the same core, processing the same data set, the Palm is still lagging behind PPC in performance... for whatever reason.
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Post by Tinnus on May 15, 2005 14:49:28 GMT 1
I guess it's something to do with the way PalmOS handles user interaction, events, etc. I believe TCPMP is not 100% ARM like LJP is; there's some tiny 68k portinon there.
PalmOS 5 is a hybrid system: 68k (slow) - ARM (fast, native).
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