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Post by killedbykenny2 on Sept 26, 2009 20:29:04 GMT 1
When I was using the sound(running the me). I went to Ir shell and it said i was running at 333 mhz. But I had set the cpu to 222 mhz. It's not an irshell problem. When i edited daedalus I tested it in irshell when it was running sound, and it reported my edited speed, but ive been repeatedly told that that shouldn't be possible. I think there's still a lot to do with the emulator. i can run dkc3 perfectly at 111 sound, but seeing as snes9x can run at 160mhz. why not allow snes9x to. After all, if your running at snes you should at least try to run at a speed that's similiar to the original system.
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