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Post by yoyofr on Jan 26, 2005 10:53:22 GMT 1
Get it at yoyofr.fr.st/ljp It's a "special" build without Paceinterface from CW. I used yahm armlib instead, so perhaps it will be less compatible. On the other hand it should be a bit faster. Snes save bug should be gone, as some other minor trouble.
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Post by angel on Jan 26, 2005 11:04:40 GMT 1
Tungsten T5 GB/GBA : no problem SNES : (used with both asm & c core) Without UDMH enabledUdmh infos : - total size 4 194 304 - free space 3 244 032 - max chunk size 3 104 592 Secret of Mana (2Mo rom) & Zleda (1Mo rom) : - Load PNO free ram 3335k - Pno loaded free fam 1332k - Couldn't allocate memory - alerte fatale : MemoryMgr.c line 2948 Memset to NULL With UDMH enabledUdmh infos : - total size 19 005 168 - free space 34 285 568 - max chunk size 16 777 200 Secret of Mana (2Mo rom) & Zleda (1Mo rom) : - load pno free ram 33484 - pno loaded free ram 33484 - alerte fatale : StringMgr.c, line 68 NULL string passed hope it help
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Post by yoyofr on Jan 26, 2005 11:43:00 GMT 1
I think you don't have the latest verision, since it should not prompt for "load pno free ram xxx" and "pno loaded free ram xxxx"
Try uninstall previous version and install new one (from 20050126).
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Post by angel on Jan 26, 2005 12:28:08 GMT 1
Seem hotsync fooled. Thanks a lot it work great, even if lots of crashs Secret of mana
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Post by Vitreal on Jan 26, 2005 12:51:38 GMT 1
No noticable difference except it takes annoying confirmation clicks. and by annoying confirmation clicks i dont have to press okay when it talks about the heap size prior and latter.
heh.
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dank
New Member
Posts: 31
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Post by dank on Jan 26, 2005 13:01:32 GMT 1
hi and good work! T3-128sd snes / nes full screen works great!love it! i have been playing alot of translated games and the emu works wonderfully with ips patches. gbc still works great. i keep powering off every 3- 5 minutes or so even if im playing, all i have to do is hit a button and it comes back, but someone tell me if its just me or is this going on for everyone? if so, then i dont think the feature is worth keeping, its a pain in the ass! someone PLEASE reply to that question, i need to know if maybe its my palm... also, the clock in the menubar freezes untill i leave LJP. would be nice to see the correct time, ( im using megalauncher, maybe thats why...) to ANGEL: youve got GBA suppport? did i totally miss something??? peace!
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Post by angel on Jan 26, 2005 13:17:41 GMT 1
Sorry was gb/gbc
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Post by Tinnus on Jan 26, 2005 13:21:11 GMT 1
Working great, less crashes on SNES, loving the NES/SNES scalers, almost no speed hit. And hey, we have smoothing for them! ;D However no smoothing for GB/C I can't power off while playing anymore, but I can when emulation is paused. Which means you followed my suggestion Altough sometimes powering off (when in the menu) crashes with a MemMove to NULL error (seems to be random and I think it only happens in SNES). Also sometimes when I tap the screen in SNES (to show the menu) it crashes with a Fatal Exception (no description) and I have to soft reset manually (the button doesn't work). Oh yeah, I think it's indeed faster ;D
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dank
New Member
Posts: 31
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Post by dank on Jan 26, 2005 13:24:50 GMT 1
oh also, asm not working at all, still useing c core. and the "exit emulator?" with home button is a nice touch. i didnt uninstall before installing new ver, i did not have to reprogram the control setup! dont know if its something that was changed, or if its just because i forgot to uninstall first. seems like the scaling options are working correctly, text is readable.
i noticed the paypal link is there, i hope to be able to donate somthing, but you might want to mention that its not worth it to just send a couple of bucks because paypal will just eat it. thats been my exp anyway.
peace! T3 w/ 128 sd
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Post by JeremySmith on Jan 26, 2005 17:24:04 GMT 1
i keep powering off every 3- 5 minutes or so even if im playing, all i have to do is hit a button and it comes back, but someone tell me if its just me or is this going on for everyone? if so, then i dont think the feature is worth keeping, its a pain in the ass! someone PLEASE reply to that question, i need to know if maybe its my palm... Try turning the Auto-off off on your palm. Here's a post that shows how to do it. yoyofr.proboards44.com/index.cgi?board=general&thread=1106284871&action=display&start=25I hope that helps.
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Post by scott0968 on Jan 26, 2005 17:32:43 GMT 1
The auto-off happens on my T3 as well. I haven't tried turning off the auto off, but I'm not sure I want to do that every time I use LJP. It was easier for me just to save my game and exit LJP before turning off my palm.
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Post by JeremySmith on Jan 26, 2005 17:50:06 GMT 1
The auto-off happens on my T3 as well. I haven't tried turning off the auto off, but I'm not sure I want to do that every time I use LJP. It was easier for me just to save my game and exit LJP before turning off my palm. Yeah, it is kind of annoying but for me it is the only way I can save with LJP or quit a game after playing it for a couple of minutes. For me after a couple of minutes of playing the palm stops recognizing screen taps. I haven't tried beta 5 so I'll have to see what happens with that.
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Post by Reaper on Jan 26, 2005 18:40:32 GMT 1
Hey Tungsten E with 512 SD card The beta 5 has some nice new features, but it seems a bit less stable for snes, random fatal errors...but I used the new lem files with the old prc (beta 4) and that works great, i have all the new features (scaling & save state) and the stability. Keep up the good work
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j5350
New Member
Posts: 13
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Post by j5350 on Jan 26, 2005 19:14:06 GMT 1
Still can only get GBC to work on my Treo with the new version. NES and SNES just resets. With the new version (as well as the past) I am not able to get the screen to expand any; it just stays small.
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Post by hackit98 on Jan 26, 2005 20:31:06 GMT 1
I've seen so many posts about save issues I can't remember if this has been addressed. I tried to search the forum to see if anyone has reported this already. The autosave / save functions work, but loading with the standard load option freezes the display, on my TJ37 at least (you still see the menu as after pressing load). I hear the game load and everything seems to be working, except the menu graphics stay on the screen. I can tap the screen to actually bring the menu up. Navigating thru it still works, and I can return to the menu and navigate it as well. Relaunching the ROM works, but of course trying to load the saved state does the same thing. As stated, it's only the regular load button. Quicksave/quickload work great on all modules for me. Sorry if someone reported that already. As always, fantastic work. Running turbo gives GB/GBC ~4x speed on almost all ROMs (panning entire images within ROMs takes a lot of GPU it seems, logos for instance.). NES ~4-5x, SNES ~80-90%. All modules with sound on 44hz / standard graphic settings aside from doubled (Full 4:3) except SNES. It works doubled, but for obvious reasons it's best to leave it off
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