jelle
New Member
Posts: 2
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Post by jelle on Jul 19, 2005 18:02:51 GMT 1
Hi Yoyo, Tinnus, all,
LJP is very nice work! After a quick peek at the source I was wondering about a few things:
Is there a compile guide or just a howto text file available? There are no makefiles, and it eludes me how to make the plugin zem files.
The LJP-empty looks like a great template for implementing other emulators! Personally I would love to try and port GEST ((S)GB(C), GPL) since it supports the latest Zelda's. Also including some phoinix source might speed up things.
Anyway, great work. Considering the increasing maturity, you could even start a sourceforge project for it.
Cheers, Jelle.
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Post by JeremySmith on Jul 19, 2005 19:51:12 GMT 1
Personally I would love to try and port GEST ((S)GB(C), GPL) since it supports the latest Zelda's. Sorry, this is a little off the subject of the thread. By the latest Zelda's do you mean Oracle of Ages and Oracle of Seasons? Becuase both of those work with LJP (usually you just have to have the sound set to on.)
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Post by Tinnus on Jul 19, 2005 22:46:13 GMT 1
There are no makefiles because it's in Codewarrior format... you can compile the ZEMs from inside Codewarrior as well as the normal PRC just by choosing the target (LJPNES, LJPSNES, etc).
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jelle
New Member
Posts: 2
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Post by jelle on Jul 20, 2005 10:30:01 GMT 1
I see... Guess it will be quite hard to try and compile it with GCC then. Definately working together on improving LJP will require using the same tools to prevent all kinds of difficulties. For now I don't own Codewarrior so I guess I'm out.
Thanks for the info! Jelle.
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