|
Post by linksmask1 on Dec 9, 2005 17:11:58 GMT 1
While in the future in chrono trigger, upon entering a building, i cannot see chrono or anything else in the building; the screen just shows the smog/smoky stuff moving accros. is this a problem for everyone? and is there a setting i can use to fix it. thanks
|
|
|
Post by Tinnus on Dec 9, 2005 17:46:58 GMT 1
Enable transparency.
|
|
|
Post by linksmask1 on Dec 11, 2005 3:04:27 GMT 1
Thanks, that worked, although it seems to make it more prone to crashing, along with enabling sound. Is this common for T5 users (crashing upon quicksaving and exiting back to the launcher from emulation) or would a clean wipe of my memory (backup with hotsync) make it more stable?
|
|
pixel
New Member
Posts: 29
|
Post by pixel on Dec 11, 2005 12:38:56 GMT 1
Try set rendering to "exact", and there will be ok.
I`ve played in chrono trigger and all game runs great! Used : Zire72s + UDMH
|
|
|
Post by linksmask1 on Dec 11, 2005 19:36:04 GMT 1
Thanks, "exact" works wonders-no crashing anymore. ;D But i still have a problem when i tap the screen, and try to go back to the game, i get an error message "cannot sys_alloc 262144 Bytes." then "free ram : 19471/16383" then the same messages with different numbers a few more times, and finally it crashes, and i need to do a reset. Any suggestions? Thanks.
|
|
|
Post by Tinnus on Dec 12, 2005 2:08:44 GMT 1
I'm not sure if this will solve it since it's a T5, but try freeing a little more memory...
|
|
GoDz
New Member
Posts: 21
|
Post by GoDz on Dec 12, 2005 22:03:10 GMT 1
try using the "beltbar" to quicksave/load that solved the instability problems om my z71
|
|
|
Post by linksmask1 on Dec 16, 2005 16:06:56 GMT 1
I'm not sure if this will solve it since it's a T5, but try freeing a little more memory... I've tried UDMH with 0 set for the amount of memory, and it was actually less stable then just using like 10000, which is what i have set now. As for free ram, i have 22.6MB free, and i'd be hard pressed to free up more. try using the "beltbar" to quicksave/load that solved the instability problems om my z71 Yes, that's how i've been playing, by just using the beltbar quicksaves and home button, and trying not to tap the screen (which crashes the palm every time).
|
|
|
Post by Tinnus on Dec 17, 2005 15:30:41 GMT 1
Well, considering NVFS works in a kinda crazy way, sometimes freeing HUGE amounts of memory would help. For example, I remember someone that told me he needed ~70MB (!!!) free on his T5 to be able to play SNES.
|
|