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Post by rickyccp on May 2, 2006 6:40:11 GMT 1
i am using m68 it only support 160x220 can sfc/gbc rom run in this?
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Post by Tinnus on May 2, 2006 12:34:48 GMT 1
Try it. It *should* work.
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Post by rickyccp on May 5, 2006 11:29:49 GMT 1
it can runs in gbc mode but reset sometimes because of memory error hope the next version can improve stability
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Post by Tinnus on May 5, 2006 18:13:58 GMT 1
You can try UDMH to reduce the memory errors. You tried RC3? RC2 sure is more unstable.
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Post by _Em on May 5, 2006 18:18:17 GMT 1
Tinnus, I've found that RC2 is more randomly unstable, but RC3 is more predictably unstable -- certain things that *usually* worked in RC2 (like loading a savestate from the launcher) reliably reset the device in RC3. Basicly, with RC3, once you figure out what works and doesn't work on your specific device, it's smooth sailing; no more random resets or garbled INI files. The tradeoff is that other than the game-specific settings added, fewer of the features seem to work. Anyway, don't want to pull you away from LJR for any longer than needed...
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Post by Tinnus on May 5, 2006 18:56:04 GMT 1
No problem with that, you (people) can babble all you want and I'll spend zero more time on the current framework ;D
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Post by _Em on May 5, 2006 19:23:23 GMT 1
I meant to respond to threads about software you're no longer supporting
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Post by Tinnus on May 6, 2006 3:06:21 GMT 1
Ah, usually I'm not responding them. If you notice I'm leaving most for you guys to answer like "how can irun th4t i hav outamemoryeror waht shoulda doo." (I love these guys who end a question with a . instead of a ?... anyway ) I answered to that because I wanted to know the outcome; I'm not really sure how LJP handles 160x240.
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Post by frankk on May 10, 2006 16:27:10 GMT 1
In my opinion the 160x220 is seen by palm apps like a 160x160 leaving the remaining 60 lines for custom phone stuff.
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