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Post by khaytsus on Apr 27, 2007 15:50:22 GMT 1
Curious, is there any planned support for Game Genie? There are some games which just require a LOT of action and I can't seem to keep up on the Treo keypad and it'd be nice to put in a cheat occasionally to help through some hard/fast parts.
Although I have found that while tedious, turning down emulation speed helps with fast parts.
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Post by _Em on Apr 27, 2007 16:43:30 GMT 1
There are some games (like the Arena in Star Ocean) where I definitely appreciate being able to run the game in "bullet time" ... it allows me to get all the buttons pressed in order before the npc does his next combo attack.
This gives me an idea (that should probably go in a different thread, but hey...): Could we have the ability to slow down emulation to a specific rate (sort of like "show all frames at x frames per second") with the ability to bind it to a key? This could help in modules where certain key combos are really tricky to execute, but the emulator runs at full speed.
Back to Game Genie: I think Tinnus has it planned for LJX... it'll be up to some other enterprising individual to add it to LJP. You up for the job?
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Post by khaytsus on Apr 27, 2007 17:10:57 GMT 1
Ha.. Not unless it's coded in Perl or PHP.
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Post by needhelp on Apr 27, 2007 17:24:13 GMT 1
Just wondering, I asked this before but can't remember, LJP was coded in C++, right? Thanks
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Post by vilmos on Apr 27, 2007 18:23:15 GMT 1
C mostly (C++ only in SNES I think)
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Post by needhelp on Apr 27, 2007 19:58:53 GMT 1
I do remember someone telling me that they used C before. I have done some C programming before, but that was 2 years back, but I think I'll take a look at the code just for fun.
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Post by Tinnus on Apr 29, 2007 16:36:57 GMT 1
Although I wouldn't call a first look "fun", hehe. Anyway, Game Genie will be there, and I'll try to remember adding a key for "bullet time" too
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Post by _Em on Apr 29, 2007 18:34:01 GMT 1
If it could be a toggle key, that'd be great... what I do right now is turn on all the most CPU intensive stuff, and use the framerate key to set skip to 0 to slow down - then I have to undo all that stuff to speed back up -I guess it'd be easier just to slow down my clockspeed, but I can't do that in-game.
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Post by Tinnus on Apr 29, 2007 18:42:43 GMT 1
Actually, it would be easier to change the "emu speed" setting in the in-game GUI
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Post by _Em on Apr 30, 2007 3:17:22 GMT 1
;D leave it to me to do things the hard way....
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