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Post by eliteway13 on Sept 15, 2007 22:31:26 GMT 1
Hello I have tried to get help from other forums but no one seems to want to help. i hope someone can help me here. even if they can't if they could tell me that they can't. I have a treo 600. i added the ljp program and i am able to play the nes games and game gear games perfectly. all the other modes do not work right. the gameboy mode runs slow but some what playable. and the snes and genesis modes gave me the PNO message. i read here to install the udmh program, i did and i can now launch the games for snes and genesis. the problem is that the games are running super slow non playable. the music too. i changed the dynamic memory on the udmh setting to 999999 but it goes back to 4000 something. i erased the some stuff to make some memory available but it still does not work. i have a little over 10 MB of memory available. can someone please tell me if it is possible to get these modes to play properly. thank you any help is appreciated. i triend changing things like the framskip number around. this helped in the nes mode. did not work in the snes and gennesis mode. Also i am new to all this if you guys could be kind and explain things to me like a two year old.
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Post by Tinnus on Sept 16, 2007 2:27:24 GMT 1
The Treo 600 is slow, like 130 Mhz by default. SNES and Genesis are not "not working", they are working, but your device can't keep up with the speed needed to emulate a full speed SNES or Genesis. Frameskip helps here, as for all modules. More memory just makes it work, not any faster. What you should look for is an overclocker to up your clock (CPU) speed to something like 200 MHz. Examples are Lightspeed, PXA Clocker and Warpspeed. Google.
Note that, even then, things WILL BE too slow, because the Treo 600 just isn't powerful enough for SNES and Genesis. They will be faster though and GBC will probably be very good with a frameskip of 1 or so.
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Post by eliteway13 on Sept 16, 2007 11:18:54 GMT 1
I was able to find the program. i used warpspeed. it did not work for me it make my treo reset after every attemp to start a game. Well thanks anyways i guess it is like you said the treo 600 is just too weak for the snes.
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Post by Tinnus on Sept 16, 2007 13:36:01 GMT 1
Maybe you set the speed too high, try going in small steps like 130, 140, 150 etc.
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Post by eliteway13 on Sept 16, 2007 21:32:00 GMT 1
i did. i started from 120 and would still reset. i went lower like to 108 and i would get the following message. cannot sys_alloc 131100 bytes, free ram: 102/88 cannot sys_alloc 32768 bytes. free ram 38:/24 cannot system alloc 65536 bytes free ram 30/16 then repeats it self over and over.
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Post by eliteway13 on Sept 17, 2007 7:39:22 GMT 1
Thank you all your help. so are you the inventor of the ljp program? I think it is a brilliant invention. Do you know what palm device would be ideal for all the modes to work in? something that would not require udmh or a clocker? i might upgrade when i have money. maybe when classes are over. Thank you once again for the help. some times i have a hard time getting help from forums.
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Post by mrpropre on Sept 17, 2007 8:33:51 GMT 1
The inventor of LJP is Yoyo, I hope that he'll be working a little bit on it soon, but he doesn't have a lot of time to do so...
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Post by countbuggula on Sept 17, 2007 15:38:42 GMT 1
Sorry I missed you the last few days. I had good success getting LJP running on my Treo 600 but it was back in the RC3 days I think. And while NES and Gameboy work ok, anything else really is too slow, even with Warpspeed, which I had some succsess with for overclocking. The other problem is it's a low-res device, so while the slow speed would make it ideal for RPG and other turn-based games, you can't read the text, which defeats the whole purpose of playing them.
Unfortunately, Palm has completely ignored their PDA business for the last 5 years, focusing solely on Smartphones (you'd think they'd have a better phone after all that). If you want a device that can run all the LJP modules without UDMH or anything, your only option is to get one of the newer Treos (700p, 755, or 680). The bonus to that is you get the thumboard for assigning extra buttons, which especially helps for SNES.
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semi
Junior Member
Posts: 97
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Post by semi on Sept 17, 2007 18:27:20 GMT 1
In order to emulate SNES and Genesis at playable speed (without too much skipping going on)you need at least 300Mhz~400Mhz+
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Post by _Em on Sept 17, 2007 18:40:04 GMT 1
i did. i started from 120 and would still reset. i went lower like to 108 and i would get the following message. cannot sys_alloc 131100 bytes, free ram: 102/88 cannot sys_alloc 32768 bytes. free ram 38:/24 cannot system alloc 65536 bytes free ram 30/16 then repeats it self over and over. As stated above, your device won't be able to run SNES or Genesis at a playable rate. The RAM error has to do with not having enough RAM (need UDMH). Here's the developer timeline: <various developers> <various emulation cores> Yoyofr - NES emulator named Little John -> ported to GP32 -> ported to Tapwave Zodiac and renamed Little John Zodiac (LJZ) -> added more emulation cores from various developers -> ported to PalmOS and renamed LJP. Tinnus - took over LJP development, got most of the cores stable, but still had problems with the front end. -> moved on to LJR/X, a re-write that is target agnostic Metaview - took over LJP development, fixed the front end, added new input methods. That's a simple history of who is working on what.
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Post by eliteway13 on Sept 19, 2007 20:24:04 GMT 1
Hey do you know if the teo 700 with windows cause any problems with ljp? i hear that it causes or doesn't allow certain programs to work.
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Post by metaview on Sept 19, 2007 20:57:13 GMT 1
LJP is PalmOS only. LJX might change this...
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Post by countbuggula on Sept 20, 2007 15:15:47 GMT 1
Hey do you know if the teo 700 with windows cause any problems with ljp? i hear that it causes or doesn't allow certain programs to work. Totally different operating system means none of the PalmOS programs work directly on it. Some simpler applications can still be run via a wrapper or emulator, but LJP is far too complicated for that. Windows Mobile has its own emulators, though. Just don't look for them here.
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Post by eliteway13 on Sept 30, 2007 3:29:01 GMT 1
hi everyone, thanks for all the help. ok i got my treo 700 finally. i installed ljp. looks great sounds great. when i am moving in the game it kinda slows down. so does the music. if i stop moving then the music and characters regain their speed. i currently do not have anything else installed. like clockers or udhm. is this normal? this is for the snes and genesis mode. the nintendo mode works great.
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Post by countbuggula on Sept 30, 2007 3:55:48 GMT 1
312 mhz is a stretch to run SNES with sound and transparencies. You can get slightly better results by setting your sound at 11Khz or just turning it off completely. Otherwise your only option is to overclock, which the 700p doesn't do very well unfortunately.
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Post by eliteway13 on Sept 30, 2007 4:43:52 GMT 1
i turned the sound to 11khz like you said but it works better at 22 khz. the sega mode works super great. you know how sinic moves so fast when when he goes through the tunels and hoops. you do not know were i can get some roms for sega gennesis and I won't ask anymore. i wanted to play sonic and tails.
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Post by Tinnus on Sept 30, 2007 17:49:43 GMT 1
NO DISCUSSING COMMERCIAL ROMs!
I know you're new, but there's a big fat RULES sticky!
Anyway...
Try to use a frameskip of 1 or 2 to gain a lot of speed (1 is usually unnoticeable).
And that game you call "Sonic and Tails", if for Genesis, is probably Sonic 2.
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Post by eliteway13 on Oct 4, 2007 11:11:51 GMT 1
Ohh I'm sorry. I wont mention any thing like that again. I brought the frame skip down to 2 and it actually made both the music and game slower. I have to have it on either nine or auto for it to work a little better. all the other modes work great for me. especially the sega mode. on the snes the only problem is the music. i guess if i turn it off it would be ok but i enjoy the music. I am sure i am probably just doing something wrong. i guess i could do with out it. well i think this is a wonderful program and i would like to make a donation. won't be much for now, you know how student life is. how do i go about making one?
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Post by Tinnus on Oct 4, 2007 13:34:47 GMT 1
There's a button at the website: www.little-john.net/Thanks a lot! About SNES sound, all the emulators get slower when you turn sound on, because then there's something else to emulate (the sound chip) and that takes CPU time, hence makes it run slower on lower-end machines.
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Post by eliteway13 on Oct 5, 2007 3:14:08 GMT 1
Thanks. i made a small donation it was not much because i am not working and i go to school full time. I will make another one later.
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