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Post by jetair on Apr 10, 2008 8:36:18 GMT 1
When playing Street Fighter 2 Turbo Genesis, The X,Y,Z keys have been properly assigned, but not functional.
I have tried many keys, screenpads and download various roms. Still hve the problem.
Use Treo 650, Ljp 1.0 RC9.
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Post by metaview on Apr 10, 2008 8:55:03 GMT 1
use 1.0.1
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Post by jetair on Apr 11, 2008 6:00:46 GMT 1
Thanks for the quick reply:)
Downloaded 1.0.1,still the same problem.
I guess the problem is that:
The Genisis have two kinds of gamepads,one have ABCXYZ 6 keys and one only have ABC 3 keys.
But the game always recognized the Ljp pads as the ABC 3 keys one, so though the XYZ keys have been assighned,it is not functional. In the SF2 game's options menu, it displays only ABC 3 keys.(If it is 6 keys pad,it will displays keys as ABCXYZ 6 keys)
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Post by _Em on Apr 11, 2008 16:03:09 GMT 1
Sounds like 1.0.2 needs to be a gamepad fix release -- make it possible to select your gamepad configuration in the various consoles to get around games that act differently depending on what's plugged in
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Post by countbuggula on Apr 11, 2008 16:35:36 GMT 1
Sounds like 1.0.2 needs to be a gamepad fix release -- make it possible to select your gamepad configuration in the various consoles to get around games that act differently depending on what's plugged in And be able to turn the multiplayer adapter on and off!
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Post by vegaman on Apr 11, 2008 18:46:14 GMT 1
I've had this same problem with Eternal Champions using 1.0.1. When I had the Genesis and this game the genesis would automatically recognize the difference between the 3 and 6 button gamepads, but in LJP it seems to only recognize the 3 button config. However, on the genesis you could still play six button games by using the start button to toggle between A,B,C and X,Y,Z and I find that that feature still works in LJP.
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Post by _Em on Apr 11, 2008 18:55:56 GMT 1
That's something that should go in the wiki I think I wonder if there's some similar toggle method that could be used for the multiplayer adapter (as a replacement) on Nintendo offerings -- this might get around the game lockout issue.
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Post by metaview on Apr 11, 2008 19:50:49 GMT 1
Ok, I had another look. The used genesis code dosn't have code for 6button input. Or better it's only alf present. I enabled the present half, but the other is part isn't there which should now use the remaining 3 button XYZ. Also the input config doesn't seem to be initialized at all. I'm trying to look into other genesis emus if I can find a solution.
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Post by _Em on Apr 11, 2008 20:09:53 GMT 1
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Post by metaview on Apr 11, 2008 20:35:43 GMT 1
Well, I've found GenesisPlus which seems to be based on the same source as the LJP genesis, but well, it still doesn't work
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Post by metaview on Apr 11, 2008 20:45:22 GMT 1
Ok, works now. Needs to be configurable I guess...
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