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Post by fettesbumsen on May 8, 2006 13:13:30 GMT 1
i was able to do a connection, i just did some reading at the Xlink forum, how to setup an adhoc connection between psp and pc, but hell what do i know im a total noob^^
Edit: maybe in some upcoming release you could do this? type in ip's and stuff?
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greekslover
Junior Member
Everyone would like more lives.
Posts: 81
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Post by greekslover on May 8, 2006 14:30:09 GMT 1
Did you released this version because the source code leaked and you tried to protect us or it was programmed to be released at this date? Anyway,good work guys and thanks for all the effort you put in this emulator!
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Post by yoyofr on May 8, 2006 15:24:51 GMT 1
this version was not really planned, I was waiting to be happy enough with it to do a release for sure, the source leak made me release it a little earlier than expected, but not so much
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Post by linkzie on May 8, 2006 16:33:13 GMT 1
joy! you guys truly rock! this version was not really planned, I was waiting to be happy enough with it to do a release for sure, the source leak made me release it a little earlier than expected, but not so much so your plannig to release the new version pretty soon? *bows*
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Post by weltall on May 8, 2006 16:34:11 GMT 1
a little problem not so important: if you go in the save state loading screen and press select (to change spc) it doesn't do anything
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Post by trowax13 on May 8, 2006 16:34:50 GMT 1
does the game genie or action replay works ? if it does how do i do a RELOAD ? thanks for all your hard work you ROCK !!!! ;D ;D ;D ;D
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Post by mrbungle on May 8, 2006 16:41:49 GMT 1
I can't find anyone mention this so here goes - when playing some games (FF3 and Seiken 3) the game keeps pausing and a number 3 appears in a blue box in the middle of the screen for anything up to 10 seconds and everything stops and the sound hiccups. any ideas? oh great work by the way. can't wait to get playing all those RPG's on the move Anyone? can't be the only person surely?
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Post by dlord0 on May 8, 2006 16:45:40 GMT 1
I can't find anyone mention this so here goes - when playing some games (FF3 and Seiken 3) the game keeps pausing and a number 3 appears in a blue box in the middle of the screen for anything up to 10 seconds and everything stops and the sound hiccups. any ideas? oh great work by the way. can't wait to get playing all those RPG's on the move Anyone? can't be the only person surely? I've gotten something similar in Mortal Kombat 2, during the character scroll before the first fight, the blue box popped up and caused the game to hiccup. The number in the box is 5 for me though.
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Post by manias on May 8, 2006 17:00:29 GMT 1
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Post by captainx on May 8, 2006 17:05:45 GMT 1
I have a '5' that pops up when I'm playing Donkey Kong Country 3, its very frequent, on the third level, it happens when I press select sometimes, and sometimes it happened on its own. Then I puased it, the '5' popped up, and the game froze! And I hadnt saved it! Is there any way at the present time to remove it?
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Post by weltall on May 8, 2006 17:23:20 GMT 1
a little problem not so important: if you go in the save state loading screen and press select (to change spc) it doesn't do anything a simple patch i did for the problem --- s9xTYL-src-0.4\psp\menu.c Sun May 07 23:10:03 2006 +++ s9xTYL-src-0.4\psp\menu.c Mon May 08 18:07:36 2006 @@ -2082,6 +2082,12 @@ if (new_pad&PSP_CTRL_DOWN) { if (state_slot<5) state_slot+=5; } + if (new_pad & PSP_CTRL_SELECT) { + if (os9x_menumusic) { + menu_stopmusic(); + menu_startmusic(); + } + } if (new_pad&PSP_CTRL_CIRCLE) { if (slot_occupied_[state_slot]) { slot_occupied=1; @@ -2257,6 +2263,12 @@ if (new_pad&PSP_CTRL_DOWN) { if (state_slot<5) state_slot+=5; } + if (new_pad & PSP_CTRL_SELECT) { + if (os9x_menumusic) { + menu_stopmusic(); + menu_startmusic(); + } + } if (new_pad&PSP_CTRL_CIRCLE) { slot_occupied=slot_occupied_[state_slot]; if (savestate()) { @@ -2429,6 +2441,12 @@ if (new_pad&PSP_CTRL_DOWN) { if (state_slot<5) state_slot+=5; } + if (new_pad & PSP_CTRL_SELECT) { + if (os9x_menumusic) { + menu_stopmusic(); + menu_startmusic(); + } + } if (new_pad&PSP_CTRL_CIRCLE) { slot_occupied=slot_occupied_[state_slot]; if (deletestate()) {
because the tabs get messed up in the forum heres a link to the diff file: weltall.consoleworld.org/menu.diff
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Post by mrbungle on May 8, 2006 17:40:05 GMT 1
Cheers - for the record I am using a 1.5 PSP and the ME version. It has happened in both FF3 and Seiken Densetsu 3 so far. FF3 has it happen very often. Thanks
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Post by captainx on May 8, 2006 17:46:50 GMT 1
A Mr. Bungle fan! I thought there were no others!
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Post by mrbungle on May 8, 2006 17:54:28 GMT 1
A Mr. Bungle fan! I thought there were no others! I know this is off topic, but - YES there are still some of us out here. Glad I'm not alone in these forums!
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Post by captainx on May 8, 2006 17:58:48 GMT 1
So am I. Squeeze me Macaroni- what a song.
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Post by far2gud on May 8, 2006 18:43:51 GMT 1
Thanks Yoyo
This was well worth the wait..
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Post by gillberg on May 8, 2006 20:24:46 GMT 1
This is weird i think. On my 1.5 PSP, both user mode and ME work perfectly fine, with ME faster than user, but user still acceptable. On my 2.6 PSP(Or rather the psp of a family member), user mode runs very slowly, using the same exact settings i used on 1.5's user mode, and the exact settings i used in .3(that gave me almost perfect speeds) My educated guess here is that eloader is choking on some call you are making. Same thing here dude, guess it's back to .3 till this gets fixed. Hopefully someone who knows the code for this emulator or the eloader can try to get .4 (or .4.1) at least back to the speed of .3 and can test it with a 2.6 psp.
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Post by mavsman4457 on May 8, 2006 20:40:55 GMT 1
this is a great program and it's clearly the most used homebrew that i have on my psp. the only bad part about it is that the ad-hoc online play makes me actually want to play with someone else. right now i don't know anyone with snesx9tyl, even though i will soon. i was just wondering if in the future it would be possible to make an infrastructure online play like with xbox live and playstation online. also, i am wondering how close you are you calling this emulator perfect and then starting on a new project or just being finished. right now i only see few way to improve it and i could certainly live with it the way it is. thanks again.
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Post by yoyofr on May 8, 2006 20:55:12 GMT 1
right now internet netplay cannot be achieved since the lag would be too high. netplay for emulator is very different from netplay in a game. games with netplay feature are designed for non reliable connecion like internet connection. emulated games are designed to be played with joypads, so no informations loss or lag is expected from the game that's why it's hard to implement a netplay option in an emulator.
look on pc/linux side. there's not so much emulator with an internet netplay option. moreover, among the ones with such feature, not so much can be labelled as really playable...
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Post by kyozabe on May 8, 2006 21:17:52 GMT 1
ZSNES + zbattle begs to differ, yoyo. I beat hard mode on 2 player in contra 3 online.
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Post by yoyofr on May 8, 2006 21:31:33 GMT 1
sorry for it really depend on your internet connection I've tried zsnes with thunderz and it was playable but not fullspeed. we had both adsl , so fast connections allowing any pc games to run without lag. so yes, zsnes with zbattle is one of the best emulator when coming to netplay on internet, but it's not perfect!
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Post by manias on May 8, 2006 21:35:16 GMT 1
same with that "hacked" pj64
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Post by joachim on May 8, 2006 21:40:15 GMT 1
Yoyofr, I use Snes9xTYL0.2. It runs pretty well on 2.0 Firmware. I'm wondering; Why isn't the latest (0.4.1) Emulator, for 2.0 user-mode, as fast as 0.2c on higher firmware?
I have another question, but, it won't come out right.
And thank you very much for developing this emulator. Works great on Ad-hoc.
PS; I love you... In the manliest Non-gay way possible.
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Post by captainx on May 8, 2006 22:01:05 GMT 1
I have a quick question- Was the 'fast mode 7' hack incorporated into the emulator this time round? It's not on the menu, is it on all the time?
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Post by stevierunner54 on May 8, 2006 22:24:29 GMT 1
Why did you took out the fast mode 7? with that hack the SNES emulator runs a full speed. ... is released! check the website / changes.txt in the rar archive for details. main new features : - adhoc 2 players mode. both player need to launch the same rom - full sound emulation on media engine for ME version - new GUI - small fixes for lots of stuff - SPC player - seems however slower when launched in no sound (not emulated) mode, perhaps related to the latest pspsdk... have to analyze this have fun! Laxer and I need some rest edit : speed issue for std version should be fixed in version 0.4.1, available at the usual place.
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Post by shame13 on May 8, 2006 22:48:08 GMT 1
i take nothing from the great release made by the TYL team, ive looked forward to this release for a long time. love the new gui. but for my 2.01 its just not as playable as .3...keep up the great work.
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Post by yoyofr on May 8, 2006 22:49:06 GMT 1
not sure... can be related to pspsdk, it seems slower in latest build can be related to the new way of handling sound, but I'm not sure since theoritically it should be faster... more to come!
why are assuming stuff like this ? ^=^ fast mode 7 is part of the current optimization and so yes, always on. but you'll have to use approx software mode for best speed.
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Post by trivia on May 8, 2006 22:59:54 GMT 1
but you'll have to use approx software mode for best speed. Well then for best speed is suggested to use approx software... but for the maniacs of perfect emulation that can sacrifice some fps for an emulation without any graphic problem, what's the best choiche? psp accelerated + accu software?
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Post by manias on May 8, 2006 23:06:03 GMT 1
trivia just try it out, it's not as if it makes a HUUUUUUUGE impact on fps anyway on most games
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Post by stevierunner54 on May 8, 2006 23:13:41 GMT 1
Ok thanx!! but its still runs much slower than 0.2c
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