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Post by tgwaste on Feb 6, 2008 21:22:06 GMT 1
you can already do that in LJP and Ive no doubt this is on tinnus mind for LJX
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Post by _Em on Feb 6, 2008 23:45:39 GMT 1
Actually, it should be possible to use a hardkey to change the screen function between modes.
As an aside, I seem to recall someone once drafting a way to do multitouch controls in LJX -- did anything ever come of that?
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Post by samphex on Feb 6, 2008 23:56:47 GMT 1
multi touch? I am pretty sure palm, winmo, symbian,blackberry and most othe smartphones cannot do that....except for the jesus phone.
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Post by Tinnus on Feb 7, 2008 0:18:53 GMT 1
But it can be emulated in software to some extent.
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Post by _Em on Feb 7, 2008 1:40:03 GMT 1
When you have a limited number of fixed touch locations, single-touch screens average the current based on all points pressed. Using the standard driver, if you touch simultaneously in two places, the OS will assume you touched a location roughly centered between those locations. If you ignore actual touches to that location, you've got multi-touch. Samphex, I highly suggest you read some of the backlog of discussion on here -- a number of things you've posted about recently have been discussed to death in the past 3 years. Some of the stuff's boring, but some of it is very interesting (such as the work of a few forum members to actually implement limited multitouch to support on-screen multitouch buttons).
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Post by samphex on Feb 8, 2008 22:56:19 GMT 1
Is it just me or what since I always find it hard to press the buttons whenever one goes to options during gameplay. Is it because one must touch the word? Can this be changed so one can touch the box with the word? This would make ljping more fun.
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Post by Tinnus on Feb 8, 2008 23:13:21 GMT 1
It should be the box, not the text. There was a bug sometime ago that required you to press several times the button, sometimes, but I'm not sure if it still persists.
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Post by countbuggula on Feb 8, 2008 23:18:48 GMT 1
It still persists. I don't think it's as bad as it used to be, but I usually have to press a button several times to do things with the in-game menu before it responds.
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Post by samphex on Feb 9, 2008 1:18:12 GMT 1
That is te issue I mean. I find I must press it about 3 or so times.( i do this with my thumbnail..)
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Post by spaceman on Mar 19, 2008 6:34:58 GMT 1
This may be something that only I'm in favor of, but what about making the on-screen buttons resemble more of a d-pad rather than the corners. Btw, sorry if this has been brought up. I couldn't find anything in searches.
peace
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Post by Tinnus on Mar 19, 2008 15:48:51 GMT 1
What about I make 9 screen buttons in LJX (like Doom and co.)? That would pleasy everyone I believe
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Post by tgwaste on Mar 19, 2008 17:17:31 GMT 1
on screen buttons for game-play are yuk! I like tactile feedback.
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Post by countbuggula on Mar 19, 2008 17:19:51 GMT 1
Sounds good to me. I never use them as I've got the Treo keyboard to fill up any and all button needs I might have, but for those of you who are still using non-qwerty devices I can see the appeal.
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Post by _Em on Mar 19, 2008 18:20:26 GMT 1
Did we ever get that pseudo-multitouch to a usable state? I'm thinking the on-screen buttons should be an option, not a default -- switch between "classic" LJP style and "multitouch" screenbutton style.
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Post by cannotcompute on May 14, 2008 5:37:11 GMT 1
Hey, I LOVE your emulator and I have a suggestion. I have a Bluetooth keyboard (not IR) that I use, and I can't seem to make it work with LJP with the standard IR option. It would be awesome if you guys could add support for BT keyboards (mine's a Palm Wireless Keyboard, model no. 3245WW.)
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Post by icefire on May 14, 2008 5:47:39 GMT 1
We do! There are two options, BT Keybd (Clsd) and BT Keybd (open). Try selecting those...
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Post by metaview on May 14, 2008 7:50:05 GMT 1
BT Gamepad is supported not BT Keyboard. Reason is: I don't have a BT Keyboard and honestly don't think the implementation would be easy.
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Post by _Em on May 14, 2008 16:57:52 GMT 1
Then again, if you could support a generic BT keyboard, that would also be an excellent thing to release as shareware as a generic driver for PalmOS Then I could use the same keyboard for my Palm and my PC
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Post by countbuggula on May 14, 2008 17:36:01 GMT 1
Except wouldn't we need an HID stack for that? ;D That's exactly what I was thinking. The bluetooth keyboards that work with Palm don't use HID, which is part of why they're tricky to implement. Now if you wanted to write an HID stack for Palm, that'd certainly be a pretty awesome shareware/comercial app that would get you some money, but I don't believe it's even possible (or feasible, given the proximity we are to PalmOS being end-of-life). Speaking of which, what are people's thoughts on next devices when there's no more PalmOS? Are Metaview and Tinnus (and Vilmos and any other programmers who I might be missing) gonna stick with Palm and start playing with their new Linux based OS, or move on to something new and different? Because to be honest, my next phone choice will probably be largely influenced on what the community here moves to.
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Post by _Em on May 14, 2008 18:01:21 GMT 1
For me, I foresee moving to something that has the following: 1) good hardware for reasonable prices with SDHC support. 2) the ability to run legacy Palm apps 3) a good (free) multiplatform (Win/Lin/OSX) SDK 4) the ability to tweak both hardware and software.
So far, I haven't seen one of these on the market, but then, I'm still fine using my TX.
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Post by countbuggula on May 14, 2008 20:52:50 GMT 1
That's kinda what I'm looking for as well. WinMobile devices can run most PalmOS programs with StyleTap, but otherwise I'm not too keen on the idea of having to bow down to Microsoft on my Phone.
ALP seems like a good choice, with the ability to run native code for Linux, Java, and Garnet all in one device, but it's still vaporware and we may never see it in the US or Europe - no actual manufacturers have announced a device with it.
That leaves us with Palm, who may have a new OS out by early next year, but have long stagnated in Hardware features.
I suppose it's still to early to really know what direction any of us will go...by next year we may have a better indication.
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Post by countbuggula on May 15, 2008 3:03:22 GMT 1
Just to be clear, I will never buy an iPhone. Even if everyone else at this site went that way and started porting everything on the list to iPhone, I still wouldn't do it, as I consider Apple's evils far worse than even M$.
It would break my heart though.
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Post by icefire on May 15, 2008 3:21:45 GMT 1
Apple worse than M$?!?!? Other way around. Yes, Apple is very restrictive, be think about IE for instance... at least Safari is standards complaint!
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Post by cannotcompute on May 15, 2008 7:15:10 GMT 1
I have an idea. Why not instead of creating a custom interface, just create a hidden textbox (or something like this. I've never coded for POS so I don't know whether exactly this will work) that the emulator reads the characters from and let the external keyboard driver handle the reception and interpretation of data. It might be slower than a custom interface, but at least it would let me use my BT keyboard. Or is there a specific reason why this wouldn't work?
Cheers, and thanks for your help!
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Post by Tinnus on May 15, 2008 13:07:08 GMT 1
Well TBH I'll be getting a Pandora soon www.openpandora.orgI use phones with... er, regular talkign capabilities and cameras only, no fancy touchscreenPIMming. And then the Pandora for gaming. But of course I'll keep updating the PalmOS version of stuff as long as you guys want _Em, the pandora has all that, except PalmOS compatibility (unless someone develops a compatibility layer )
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Post by icefire on May 15, 2008 15:38:13 GMT 1
No Tinnus!! Don't leave Palm!!!
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Post by countbuggula on May 15, 2008 15:56:30 GMT 1
Well TBH I'll be getting a Pandora soon www.openpandora.orgI use phones with... er, regular talkign capabilities and cameras only, no fancy touchscreenPIMming. And then the Pandora for gaming. But of course I'll keep updating the PalmOS version of stuff as long as you guys want _Em, the pandora has all that, except PalmOS compatibility (unless someone develops a compatibility layer ) Oh, yeah, I remember you linking to that before (I think it was you). Looks like a sweet gaming device. The only problem is I'm really reluctant to carry 2 devices. I got a PDA first, and delayed getting a cell phone because I didn't want to have to carry 2 devices around with me everywhere (not enough pocket room for that). Then the VisorPhone came out - Brilliant! I could do both with one device! So while I'd love to have the gaming capability of a Pandora, if it's not also a cell phone I don't think I'd get one. It would end up sitting on my desk at home while my Treo goes in my pocket. What I'd give for a cellphone with that kind of power built-in though... <drool>
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Post by Tinnus on May 15, 2008 17:31:32 GMT 1
There should come some phones with the same CPU-chip-combo-thing this or next year But then again, they probably won't have a 4.3 inch screen, or good keyboard, gaming controls, ... I'll be sure to save pockets for my phone and Pandora when I get it
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Post by _Em on May 15, 2008 20:32:55 GMT 1
Seems to me someone should make an SDIO cellphone. I guess integrating the smart card SIM would be a bit tricky though (but not impossible). Then ANY SDIO compliant device can become a phone!
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Post by icefire on May 16, 2008 1:39:12 GMT 1
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